Showing posts with label strategy. Show all posts
Showing posts with label strategy. Show all posts

Friday, July 6, 2012

Outwitters Strategy Guide


I'm always getting my rear end handed to me in the Outwitters iOS turn-based-strategy game. Good thing the developers of the game, One Man Left Studios, provided some helpful tips to help noobs like me get up to speed on strategy.

Tips For New Players
  • Complete the tutorial to learn the basics.
  • You don't have to use all of your Wits on every turn. Saving up for a decisive strike can turn the tides in your favor.
  • Don't play too aggressively. Only launch an attack if you have the capabilities to take the counter-attack which will surely follow.
  • All units have their purpose. Learn how to use them. Don't rely on a select few, balance is key.
  • Familiarize yourself with all Special Units to understand their role on the field. They are quite expensive and wasting one can easily spell your doom.
  • Keep expensive units like Snipers and Heavies alive as long as possible by using a Medic.
  • Keeping general track of your opponents movement and units will give you an idea of what is possible for them and what is waiting in the Fog of War for you. They have similar resources as you have.
  • You cannot move or see through enemy units and vice versa. It can be handy to form walls with your units on specific maps to prevent your opponent from running or looking past your defenses.
  • Your units can indeed move backwards. Taking a Soldier or Heavy back to heal it with a Medic might be advantageous to the alternative of building a new one and take 3 turns to move it across the map.
  • Sacrificing a Runner to see what your opponent is setting up can be quite helpful to plan your defense.
  • You can win a game by destroying all units and blocking all spawn points.
  • Don't underestimate the Medic. 1 Wit to buff a unit can really make a difference, especially with Runners and Snipers.
  • Learn from your losses by watching replays and keep at it. The Fog of War is removed in the replay of a finished game, so you can watch your opponent set up his strategy.
  • Experiment and be creative to find your own style.
  • Play a few Pass'n'Play games against yourself and familiarize yourself with mechanics like 'line of sight' and 'movement range' with barricades and pits. This can also help you understand the special units (Bombshell, Mobi, Scrambler).
  • The starting army of your opponent is always mirror-inverted to your own. This allows you to anticipate what lies in the Fog of War to a certain extent.
  • If you can not stop an attack from your opponent, you can force him to spend his Wits somewhere else to buy you some time to gather Wits or rearrange your units.
  • Your base has 5 HP which are a manageable asset just like anything else. Letting someone pummel you with a Runner for a turn or two while you press a strategic advantage is often a good idea. Don't over-react to having your base lose points.
{source: onemanleft.com}

Thursday, June 23, 2011

Tiny Tower FAQs, Strategy Guide, Tips and Tricks

Posted below are some Tiny Tower tips and tricks I've collected all over the interwebs to guide you in building floors, stocking stores and operating elevators in Tiny Tower.


What if tiny digital people could live inside your phone? 

They would need a place to live and work...

Something like a tiny tower building underneath the glass!

Tiny Tower is the latest freemium game from Nimblebit (of Pocket Frogs fame) that lets you build a tiny tower and manage the businesses and bitizens that inhabit it!

★Make money to build new types of floors and attract bitizens to live and work inside.
★Special events and VIP visitors will earn you special perks as you build your tower towards the clouds.

★Customize the look and placement of each floor and the bitizens that live in them, and upgrade your elevator.
★Game Center integration to let you see your friends towers, back up your game and earn awards.
★See what is on your bitizens' minds by peeking at the "BitBook" virtual social network for your tower!

Bitizen costumes are coming soon! Woot woot!
How To Play The Game

You build your 1st residential floor and your 1st production floor, move in your first bitizen and give them a job. You earn coins by having your bitizens get to work and creating items to sell. You spend those coins on building more floors and eventually your tower will be sky high.

Godzilla not included

Tiny Tower Google Docs Spreadsheet (Business Type, Business Name, Stock Item, Amount, Restock Time)



{source: sooz of toucharcade forums}

Tips and Tricks

#1 The fastest way to get coins is to grind until you get 50 tower bux, then buy the 100k coin package. With around 1 hour of gaming time, it is possible to get 30+ tower bux and 6 floors.

#2  Bitizens will never move out on their own. Employee skill levels affect how big of a discount you get on restocking products.

#3  The more bitizens working at the businesses, the more products you can sell at once and the more money you earn.

#4 Always fully staff a business before moving to the next one. Always have ample residential floors.

#5 You get tower bux for doing various tasks during the game which can fast forward any stock/build time you have.

#6 Match the jobs you assign to Bitizens to their job-skill ratings. Don't shy away from evicting Bitizens whose skills don't fit into the vacant floors you have.

#7 For an initial boost, save up 50 cash and trade it for 100,000 gold. Instead of spending cash to speed things up initially, sacrifice your first day's gameplay by waiting for constructions and restockings to complete by themselves, while transporting Bitizens on elevators manually to hoard up your bux.

#8 To help with the above... get into a habit of saving cash! Bored of transporting Bitizens up and down the elevator? Multi-task out into a game of NBA Jam, lap of Real Racing 2 or match of First Touch Soccer and come back while your floors are being built or items are being restocked.

#9 Make sure all of your shops' three employment-slots are filled with skilled workers. Keep your floors fully stocked with items before logging off or taking a break, letting you sell maximum stock while away. If you're 15-20 stock away from hitting empty on a Level 2 or 3 item, consider spending Cash to restock it fast before logging off.

#10 Plan your next move. You will usually have more unemployed Bitizens in your hotel than working ones initially, since only 3-slots exist per store. Decide which shop you want to open next and invite only Bitizens with that particular skill-set to stay at your tower while you save up gold for the next floor.