Eli Hodapp of Touch Arcade: In the hour I've played I've barely scratched the surface of the game, and most of my time has been spent completing basic kill quests and running around trying to get my bearings. One thing that's very nice about Order and Chaos is that there's an arrow you can enable or disable to always point you in the direction you need to go for the next quest, and a great map system hasn't allowed me to get lost anywhere. All in all, Order and Chaos seems like the real deal, it's a great effort by Gameloft and a surprisingly accurate, although substantially toned down, clone of World of Warcraft.
Killian Bell of Cult of Mac: Gameloft’s latest release is called Order and Chaos Online – and is their iOS answer to World of Warcraft (WoW). It just hit the App Store and comes with a $6.99 (universal) price tag. That’s not too bad for an iOS game, but you’ll also need to pay a subscription fee. You get three months free when you first login, and to continue playing after that you’ll have to pay $0.99 per month, $1.99 for three months, or $2.99 for six months.
Mike Schram of TUAW: So Gameloft has recreated the MMO on iOS for us, and while it supposedly works as promised (though there's a Wi-Fi restriction for playing, only four races available and not nearly as much content to start), it's obviously not quite as good as actually having WoW on iOS.
Richard Meads of Pocket Gamer: The world itself should be familiar to MMO fans. Allying yourself with either Order (Elves and Humans) or Chaos (Orcs and the Undead), you'll be fetching stuff, killing things, and fetching more stuff across a traditional mediaeval setting. Gender, appearance, classes, and talents are all up for the tweaking, with over 1,000 skills and 2,000 pieces of equipment to master.
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